GAME DESIGNER
JIN

WORKS

Interactive Installation | Sound Installation |
Illegitimate Cures
This work takes the form of a "folk remedy archive" to construct acollective archive of suppressed knowledge. Through a participatorywebsite for story collection and interactive sound installations, eachsubmission and dlick is a manifestation and confirmation of a "folkemedy". They find a new home in the digital age, converging into aeproducible sound
This project aims to question the standard of a single truth, amplifyoverlooked experiential wisdom, and inspire a rethinking of therelationship between knowledge and power.

CV
RESEARCH
2025.09–Present
Interactive 3D Asset Construction via Multi-View Representation Learning
Research Assistant, Wenzhou-Kean University
Advisors: J. Li, Y. Kumar
– Built multi-view consistency models integrating geometry and appearance to improve 3D reconstruction accuracy.
– Designed a pipeline that converts turntable video into colorized 3D models for e-commerce previews and cultural heritage digitization.
EXPERIENCE
2026.06–08
UI Design Assistant, Capgemini China, Shanghai
– Led interface design for two enterprise platforms, defining layout, interaction flows and visual hierarchy.
– Created six region-specific visual campaigns for overseas new-energy vehicle marketing.
LEADERSHIP & CREATIVE PROJECTS
2025.09–Present
UI/UX Designer & Developer, [Studio Name]
– Redesigned core game flows and independently implemented interactive features from mockup to release.
2026.01–05
Lead Artist & Organizer, P. Muse FanMade
– Designed 10+ characters, concept art and illustrations, establishing the project's visual identity.
2024.06–2025.06
Head of Visual Design, Voice of Kean, Wenzhou-Kean University
– Led visual identity for a 95-member campus media club and created standardized design templates.
AWARDS & HONORS
2026
Excellent Intern, Capgemini China
